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| Existence .QRK |
| This is a set-up file for the Existence mod for Half-life. It contains solely the modified/new entities in the existence .fgd. I'm fairly certain it works, it has mouseover hints for many items as well. It's a much less confusing .qrk than if you were to take the existence .fgd and use QuArK to convert it, because I removed all of the standard half-life entities. This is third party, however, as I am not on the Existence team. I made it just because. Download the .qrk file. |
| Tiger/Zebra reskin of S&I carryresource.mdl |
That's right, no more wandering around with L.L.Bean or Eddie Bauer, the new C.C.Star label is here, bringing along with it the finest in corporate accessorising. To kick this thing off, we are now offering a sleek, fashionable satchel for the savvy businessman. This unique item is perfect for carrying those priceless paintings, wine bottles (for special occasions and buttering up the administrator), and of course, secret documents belonging to rival companies. Just see how much more fun this employee is having with his brand new C.C.Star accessory:![]() DOWNLOAD HERE. |
| SI_WYVERN source |
| Not one of my better maps, I started making this as my second Science & Industry map. I quickly tired of it, plus had no grand design of how it would be. The location was intended to be inside a thermal reactor, settled into a dormant volcano, where research is being conducted on rare forms of archaebacteria. Since The Lab was trying to set up a portion of their site called the junkyard, where people can download incomplete maps, I decided to donate this map to that project. You are free to use this as a base for further maps under a few conditions. First, I would prefer if you retexured this, especially the brushes currently using custom texture. Second, please credit me for part of the work. The texture wad is included solely so that the mapper can see what it looked like, please do not distribute it. Texture credits are given in the readme. Download here. |